Hello Blog! It's been awhile...
It's pretty late at night here but thought I might as well make this post now then to put it off any longer so pardon me if this becomes a sort of rant and I jump into a few different topics. I'll try not to be too weird and personal I promise, just purely art development talk.
I used to create blogs all the time ten or so years ago, including on Tumblr, hoping I could find an audience there and possibly an improvement upon Blogspot which, to be honest with you, has been around since the dawn of blogging itself. Anyway, back in 2013 I created what is known as an 'Artist Statement', this is a short paragraph of goals, intentions and how I approach my work. Well, let's just say I massively underachieved which led me to my position today with still a similar mindset to when I was at school, lost and confused. I've always had a wandering creative interest, either because it was genuine (wanting to try out a new medium) or a more blunt reason, escapism and creative procrastination. In summary, I wasn't very comfortable or confident with who I was or who I wanted to eventually be. It's taken me a while to clear my head and even whilst writing this post, I am afraid to share my thoughts.
I currently exist in two main forms. I love Game Art, so far it's just been an exploration into modding (when I say exploration, I mean downloading and gawking at any game model freely available) and I haven't progressed past that point, the natural progression one would think would be to create custom meshes and textures, you know for actual use. This Game Art form isn't part of my FreckleShark alias, though I would like it to be in the future, by using my knowledge from University and stuff I've picked up 'Self-teaching'. Apart from that, I enjoy drawing characters and icons, this is where FreckleShark has now made its home. The work submitted on this alias has slowed but I really want to and need to reboot that very soon, tomorrow ideally. I also have other art interests but for now they're not really important (personal art).
Finally, the statement itself.
I want to develop my art persona into something genuine and I can be used professionally. Explore Game Art in terms of both 2D and 3D, creating characters, props and environments by whatever means, striving to keep building upon my own knowledge. Try to produce animations again, no matter if they're big or small. Stream my art process and take part in more collaborations and challenges. I want to enthuse more about the media I love and show open passion for it. Most importantly though, share my work and interact with others.
I will do this by networking on social media and the art groups I am a part of such as ArtStation, Fandoms and my University Concept Art page.
I will do this by applying any software I am able to access such as Blender and CLIP Studio Paint to my work whilst exploring for more to experiment in.
I will do this by continuing to improve my self-learning and observe the changes in technology in the Digital Arts Industry.
And lastly, It's my firm belief that despite all the time that has passed, I am still able to produce great work and whenever I do produce something, especially when it's for someone else, it always creates a positive response. And that's more than enough for me, years on from my last statement to keep going for another ten.